In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
- Perfecting the center pull takes dozens of attempts.
- Buildings have a larger aggro radius.
- Use cheap troops like skeletons for single-target attackers.
Advanced AI Manipulation
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Kiting Technique | Placement Detail |
|---|---|
| The Split | Forces the opponent to defend both lanes simultaneously |
| Box Defense | The units must spawn in a perfect circle around the threat to trap it |
The Psychological Impact
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
Master the kite, and you will master the game.
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