Mastering Beatdown Decks in Tower Rush

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Beatdown shines in double elixir. If you have any type of inquiries relating to where and the best ways to use tower rush, you can contact us at our web-site.

The philosophy is brutally simple: construct a massive, incredibly expensive push centered around a high-hitpoint tank that the opponent mathematically cannot stop.


This guide will teach you the art of absorbing damage, building the deathball, and crushing the enemy under the weight of your push.


Taking Smart Damage


If you spend 4 elixir defending a 3-elixir Goblin Barrel, you will never accumulate the massive reserves needed to deploy your 8-elixir Golem.


If a lone enemy Knight is walking toward your tower, you simply ignore it, absorbing 500 damage but keeping your elixir bar full.


  • Beatdown shines in double elixir.
  • Don't stack your support units too closely behind the tank.
  • If your first massive push fails to take the tower, do not force a second one immediately.

Building the Deathball


The true power of the push comes from the fragile, high-damage support units you layer behind the meat shield.


You must build a synergistic support squad that covers every possible defensive response the opponent might have.


The Game PlanWhat to Do
Single Elixir (First 2 Minutes)Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-push
Double Elixir (Final Minute)Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank

The Slow March to Victory


They know that in fifteen seconds, a massive, game-ending threat will arrive at their bridge.


Unleash the behemoth, and claim your three crowns.



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