How to Upgrade Your Base in Tower Rush

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Mastering cards often grants massive XP bonuses. Spells rely heavily on level interactions.

A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.


Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.


The Primary Source: Upgrading Cards


Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.


Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.


  • Mastering cards often grants massive XP bonuses.
  • Spells rely heavily on level interactions.
  • Farm it relentlessly.

The Guild Economy


This is a massive progression error; donating provides both gold and crucial experience points instantly.


You are essentially converting cards you will never use into base hitpoints and currency.


Card RarityThe Benefit
Skeletons, GoblinsSmall amount of XP per card, but you can donate hundreds of them daily
Rare and Epic CardsLarge burst of XP, but highly limited in how many you can give

The Impact of King Levels


In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.


A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.



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