Mastering Turret Placement in Tower Rush

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If placed too early, they will destroy it with spells. Protect the blind spot with cheap troops.

In the highly constrained, grid-based arenas of modern rush games, a single tile of misplacement can cost you the entire match.


Novice players tend to panic and place their defensive buildings directly in front of the incoming threat, often right at the bridge.


Mastering the Middle


You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.


Furthermore, any melee support troops following the tank will also be pulled into the center, bunching them up perfectly for your splash-damage spells.


  • If placed too early, they will destroy it with spells.
  • Protect the blind spot with cheap troops.
  • Keep them guessing.

Defending Against Siege and Spawners


Against these threats, you cannot use the center pull; you must place your defensive building directly on the river, right in front of their siege weapon.


Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.


Building CategoryBest Tile Location
Heavy DefenseThe 'Pocket' - 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfire
Bomb TowerDirectly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower

Building the Perfect Fortress


Every single tile has a specific mathematical value depending on the aggro ranges of the units currently on the board.


Defense truly wins championships.



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