Building a Spawner Deck in Tower Rush

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A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.


If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.


The Core Engine: Selecting Your Buildings


The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.


Place your Goblin Hut safely behind your Princess tower, and place your Furnace aggressively in the center to pull enemy tanks into the crossfire.


  • The Tombstone is an excellent cheap addition.
  • If they just used their Fireball on your tower, you have a safe 10-second window to place your new hut.
  • Spawner decks dominate in double elixir.

Protecting the Engine


Furthermore, these fragile support units act as 'Spell Bait'; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.


You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.


Support CardThe Logic
Flying MachineSits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the huts
Mother WitchTurns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board

The War of Attrition


It requires immense patience and precise building geometry.


The siege never ends.



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